Behavioural Problem Framing Canvas

 

It's not just about identifying problems, but understanding the behaviours causing them.

 
 

Useful for:

Outlining strategy, planning.

Project stage:

Define

The Behavioural Problem Framing Canvas is less about pin-pointing product or business problems and more about discovering the behaviours orchestrating them. By rooting every challenge, goal, and solution in behavioural nuances, it promises a level of depth previously uncharted in project management and design thinking.

It is a holistic tool that enables designers, change makers, and business leaders to proactively predict and address behavioural challenges.

It’s useful for:

  • Unearthing behavioural intricacies in project targets.

  • Seamlessly melding behavioural insights with design strategies.

  • Constructing a robust foundation for projects rooted in behavioural understanding.


Applications:

Project Inception: Laying the behavioural groundwork right at the outset.

Stakeholder Meetings: Bringing behavioural nuance to the forefront, aligning projects with genuine user needs.

Design Strategy Development: Ensuring that each design move is rooted in actual behavioural insights.

Important reminders:

Premortem Lens: BPF acts as a premortem, allowing teams to foresee behavioural patterns that might hinder business objectives and intervene proactively.

Multi-Perspective Approach: The canvas integrates multiple vantage points, ensuring a thorough understanding of behaviours, their roots, and their impact on business challenges.

Iterative Nature: Emphasizes ongoing review and adaptation based on insights, ensuring that behavioural interventions remain relevant and effective.


 
 
 

STEPS

Business Context: Start with the Why

  1. Core Needs: Begin by identifying the most pressing needs.
    Ask:
    - What are your top three challenges today?
    - How have these evolved over time?

  2. Project Aims: Dive into what you want to achieve with this project.
    Ask:
    - What do you hope to achieve?
    - How will this project benefit your audience and you?

  3. Experience: Reflect on the past. It’s time to understand what you have done in the past to start to reveal behavioural patterns in your audience and projects.
    Ask:
    - What have you tried in the past?
    - What worked / didn’t work?

Behavioural Opportunities: Spot the Change Potential

  1. Observations: Look at past behaviours and their outcomes in the context of the experiences above.
    Ask:
    - What behaviours were observed when we tried X?
    - What were their impacts on you and your audience?

  2. Forecasting: Predict potential hiccups. Reflect on your insights so far. Use them to foresee potential things that may go wrong.
    Ask:
    - What are potential causes of failure in this project?
    - What caused failure in the past that might still have an impact?

  3. Behavioural Levers: Pinpoint behaviours that, when altered, can make a difference.
    Ask:
    - Which specific behaviours, if changed, could mitigate threats?


Behaviour Profiling: Dive Deep into Behaviour

  1. Who's Involved: Identify the main and secondary players.
    Ask:
    - Who are the individuals displaying the behaviour?
    - Who are the individuals with influence on the behaviour?

  2. Actions Taken: Map out the behavioural journey.
    Ask:
    - What, where, when, and what is the behaviour identified above?

  3. Behaviour Traits: Describe the behaviour in detail.

    a. Frequency of Behaviour: How often does the behaviour occur?
    Ask:
    How many times does the individual exhibit this behaviour in a given period?

    b. Consistency of Behaviour: Does the behaviour remain the same regardless of the situation, or are there noticeable differences?
    Ask:
    Does it change at different times.

    c. Complexity of Behaviour: Is the behaviour straightforward or multifaceted?
    Ask:
    Are there multiple steps or elements involved in the behaviour?

    d. Readiness to Change: Are individuals open to altering their behaviour?
    Ask:
    How willing are individuals to adapt or evolve their current behaviours?

Craft Behavioural Statement: Sum It Up

  1. Behaviour Summary: After gathering insights, can you articulate the core behavioural problem?
    TIP:
    See below for the structure of the behavioural statement.

Predict & Plan: Look Ahead

  1. Predicted Outcomes: Visualise the impact of behaviour changes.
    Ask:
    - How will modifying the behaviour benefit the business and project goals?
    - How will adapting the behaviour benefit the audience?

  2. Needed Steps: Identify the resources required by your project to adapt the behaviour.

    Ask:
    - What business resources (provisions, personnel) are required to influence this behaviour?

    TIP:
    Be mindful not to create solutions at this stage. We are just preparing the field so we know what we’ll need, who to involve and where to start.

 

Crafting a behavioural Problem statement

Your Behavioural Problem Statement serves as a succinct summary of your insights from the BPF Canvas, weaving together the main behavioural aspects into a coherent narrative. One that can be turned into a HMW statement for brainstorming.

Crafting a Behavioural Statement:

Order the insights as follows:

Audience-Challenge-Behaviour-Aim

  1. Audience Identification: "User/group..."
    (E.g., "Our primary bank customers...")

  2. Identified Discord or Challenge: "encounter challenges like..."
    (E.g., "encounter challenges like the current queuing system...")

  3. Behavioural Drivers: "due to behaviours driven by..."
    (E.g., "due to behaviours driven by peak hour congestion and too many messages in the bank...")

  4. Project Aim or Objective: "which affects our objective of..."
    (E.g., "which affects our objective of providing streamlined operations and efficient service.")



Example:

Challenge:

Customers at a bank branch are frustrated by long wait times and the unclear queuing system for different banking services.

Statement Example:

Our primary bank customers struggle with our queuing system, often due to urgency, trust in face-to-face interactions, and peak hour congestion. This moves us away from our goal of smooth operations and top-notch service.

Turning Behavioural Problem statements into HWMs

How might we tailor our queuing system to better serve customers influenced by urgency and the preference for in-person interactions, especially during peak hours?

 

Derived from:

While problem framing has always been a cornerstone of design, the evolution towards a behavioural lens was inevitable. Recognising the need for this depth, the 'Behavioural Problem Framing' emerged as the answer. Crafted by behav. this approach is taught to design and change teams.


Other behavioural design tools

Other tools that DEFINE

Previous
Previous

The Drive Detector

Next
Next

The Behaviour Change Strategy Matrix