Show Consequences
Want to up your influence?
Show Consequences
is included with 56 Influence Tactics
INFLUENCE TACTICS
Show Consequences
Promote careful choices by showing how each decision has ripple effects.
What is it:
Show Consequences is a transformative approach that encourages individuals to foresee the long-term outcomes of their actions today. By visualising the future impact of decisions, it promotes a deeper understanding and appreciation for the cascading effects of our choices, steering towards more mindful and purposeful actions.
When to use it best:
How to use it:
What’s the science behind it?
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Individuals predict their emotional reactions to future events. People often struggle with accurately forecasting their feelings and tend to overestimate the intensity and duration of their emotions. This mis-prediction can lead to poor decision-making, as individuals may not fully consider the long-term emotional consequences of their actions.
The Show Consequences tactic works by addressing the limitations of affective forecasting. By providing a clear picture of the future consequences of actions, it helps people better understand the emotional outcomes, enabling them to make more informed choices and inspiring behaviour change.
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Time inconsistency refers to the preference reversal people exhibit when making choices involving immediate versus delayed rewards. Hyperbolic discounting is a behavioural model that captures this inconsistency. It posits that individuals place disproportionate weight on immediate rewards, often at the expense of their long-term well-being, and discount future rewards at a decreasing rate as the delay increases.
The Show Consequences tactic works by counteracting these effects. By highlighting the long-term consequences of decisions, it helps people recognise the value of delayed rewards and encourages them to shift their focus from short-term gains to a more balanced, future-oriented perspective.
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Lauren Alys Kelly is the founder of Alterkind, overseeing the behavioural design, tool development, training and research. They publish tools like BehaviourKit.